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   The Sonic franchise is probably one of Sega's most successful series and probably one of Sega's best kept secret. Meanwhile Nintendo announced the release of the SNES, Yuji Naka and the Sonic Team were busy working on a mascot for Sega. Sega kept the secret about the game, while Nintendo kept bragging about the SNES. At the time, Genesis sales werent' really very good. Sega was expecting big things from the release of Sonic the Hedgehog in the summer of 1991. Sonic the Hedgehog sold hundreds of thousands copies. At the end of that year, Sega controls 55 percent of the videogaming market. While Nintendo controlled 40 percent, and other 5 percent controlled by Atari, Panasonic, Commadore, etc.
    With the huge success of Sonic the Hedgehog, Sega continued to make more Sonic games. Since then, every Sonic game made by the Sonic Team was considered a big success. So what's going to change Sega's mind in making another game on the mascot for the Dreamcast?
    At the Japanese release of Dreamcast, Sonic Adventure was probably one of the best games. This game was actually considered for the Saturn, to get the system back on track. But when Sega told Sonic Team they're working on a 128-bit system, Yuji Naka considered making the game for the new dream machine instead.
    One of the interesting things about Sonic Adventure is being able to play with 6 characters. Each with a different story line that come a cross the other characters. Sonic Team has added 4 of the original characters, Sonic, Tails, Knuckles, and Amy. Also, 2 new characters, Big the Cat and E-102 GAMMA. The two new characters probably have one of the best gameplays, after Sonic. With Big the Cat, you'll have to go fishing looking for your friend Froggy. With E-102 GAMMA, you'll have to shoot the enemies, mostly puppets of Sonic, Tails, or Knuckles. Off-course, Sonic has the best gameplay, and the longest gameplay. Tails is probably the easiest character to finish, while Knuckles is my favourite character to play with. I think the Sonic Team could've worked on Amy's character. After finishing with all 6 characters, you'll have to finish the with Super Sonic. Unlike in other Sonic games, there is no code to get Super Sonic from the beginning.
    Another cool thing is the adventure fields, there are three totally different adventure fields, "Station Square," "Mystic Ruins," "Egg Carrier." Inside each adventure field is the action stages, this is the part where you actually play for rings, fishes, emeralds, and frogs. With each character, you'll have to finish each action stage three times to get the three emeralds. There are also 5 fun mini-games, from a racing game, snowboarding game, sandboarding game, shooting game and so on.
    I'm not really a big Sonic freak, I've only played 5 of the Sonic games. Well, six including Sonic Adventure, and if there's one thing I can tell your its that Sonic Adventure is totally different from all the other Sonic games.
   I would consider Sonic Adventure the best Sonic game ever made. The gameplay is a lot of fun, with three huge, and I mean huge adventure fields. The mini-games make Sonic Adventure even more fun. If you liked most of the other Sonic games, you'll love this one. Unfourtunatly, people aren't interested in games like Sonic anymore like they were in the early 1990's. People today would prefer games like Soul Calibur, Tomb Raider, and RPGs. But I would love to see Sega keep making more Sonic games. People are less interested, but I'm sure because of the whole Pokemon thing people are getting more and more interested games like Sonic.


Graphics: 9
Sound: 9
Control: 10
Gameplay: 8
Overall: 36

Sonic Adventure
Publisher:
                          Sega
Developer:
            Sonic Team
# of players: 2

Images





Sonic image 1
Sonic image 2
Sonic image 3
Sonic image 4

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